Blender Weekly

March 18, 2020 1m

  • graphics
  • blender
I tasked myself to make a new render using blender once a week. I decided to to this to help improve my skills with blender, and to produce some interesting images that. The eventual goal of this project is to learn how to use Blender more fluently…
TRM

March 06, 2020 2m

  • c++
  • graphics
TRM (Tiny Ray Marcher) is a C++ project that implement a very small ray marching algorithm. The project implements the fundamental components of a path tracer, and even provides an easy to use scene definition file. Efficiency By changing specific…
Personal Site

March 04, 2020 1m

  • web
This website has been constructed using Gatsby and styled with Skeleton. The styling was further customized, and all the source code can be found in the github repo. All of the pages are written in markdown, and the content is automatically generated…
Specula

March 04, 2020 1m

  • c++
  • graphics
This ray tracer implements the basis of a ray tracing rendering engine in C++. It is possible to render still images, or sequences of images. Multi threading has also been implemented allowing for significantly faster render times. A complete…